WiiRd is an unofficial cheat engine exclusively for Nintendo's
Wii game console, made by a group of talented hardware and software engineers
seeking to address the lack of an
official cheat device, like Action Replay or GameShark, on Wii. Using
GeckoOS, you can use just an SD card to store the codes (using Ocarina built
into the program), or go with an
optional hardware solution like the USBGecko for real-time code changing.
Regardless, click here to view full
instructions on installing WiiRd in your Wii (link opens in a pop-up window/tab so
you can easily come back here).
Special instructions are needed to get these types of codes to work with GameCube games. Click here to find out how to do it.
Many more non-size changing codes are available here
Games are listed in alphabetical order and are tested and
confirmed before they get posted here.
Remember to read anything that's under Important Info
before you use these codes!
Jump to game:
Mario & Sonic at the Olympic Games (Wii)
Mario & Sonic at the Olympic Winter Games (Wii)
Sonic and the Secret Rings (Wii)
Super Mario Galaxy (Wii)
Super Smash Bros. Melee (GameCube)
Mario & Sonic at the
Olympic Games
Made by: Sega
Platform: Wii
Information by Link
Important Info:
Included in file below.
GAME ID (needed for GeckoOS)
RWSE8P - North America and Japan (NTSC)
RWSP8P - PAL regions
Wide variety of codes in this file (with instructions to get them working).
Images: Supersized (captured by Link)
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Mario & Sonic at the
Olympic Winter Games
Made by: Sega
Platform: Wii
Information by Link
Important Info:
To change sizes of specific character please use:
mswlist.html (JavaScript needs to be enabled).
Default size is 1, double size is 2 and so on. The code should apply WHENEVER a
character appears (menus, town, all events).
Problems: this current code seems to have no collissions (collissions means: it
doesn't accidently resize something it is not supposed to resize). If you find
one: please feel free to e-mail me at link0x@gmx.org and report: please include
in the report:
-which characters were resized (scale is not important)
-which event the collission occured
-which object or other character was accidently resized alongside
GAME ID (needed for GeckoOS)
ROLE8P - North America and Japan (NTSC)
ROLP8P - PAL regions
Activation code (European AND North American version! - requires Gecko 1.8+):
06001000 000000FC
3E408000 62521500
3E209000 7C119840
41810050 3E209338
7C119840 41800044
82730184 3A800000
3AA00000 7E32A02E
3AB50001 3A940004
2C150004 4182FFEC
2C110000 4182001C
7C119800 4082FFE0
3AB5FFFD 1EB5FFFC
7E94AA14 4E800020
3A800000 4E800020
E0050000 E0258008
9421FFB0 BDC10008
7FE802A6 8265002C
4BFFFF81 2C140000
41820024 7CB2A42E
D0B2FFF0 D0B2FFF4
D0B2FFF8 E0920FF0
E0B28FF8 10000132
10210172 7FE803A6
B9C10008 38210050
4843224C C00300E4
9421FFB0 BDC10008
7FE802A6 82630108
4BFFFF31 2C140000
41820014 7CB2A42E
FC000172 FC220172
FC420172 7FE803A6
B9C10008 38210050
483C9880 00000000
04433318 60000000
C6433300 80001068
C63CA974 800010BC
Images: None yet.
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Sonic and the
Secret Rings
Made by: Sega
Platform: Wii
Information by Link
Important Info:
N/A
GAME ID (needed for GeckoOS)
RSRP8P - PAL regions
Size Modifier - Multiplayer Mode (PAL regions)
C233E9F4 00000008
2C0F000C 41810030
3E008000 62101500
7E4F842E C01A0020
EC0004B2 D00E0070
C01A0024 EC0004B2
D00E0074 C01A0028
EC0004B2 D00E0078
60000000 00000000
06001500 00000010
S1S1S1S1 S2S2S2S2
S3S3S3S3 S4S4S4S4
S1S1S1S1 = Size of player 1
S2S2S2S2 = Size of player 2
S3S3S3S3 = Size of player 3
S4S4S4S4 = Size of player 4
SXSXSXSX is floating point. Default value is 3F800000. Increase to make characters
bigger, or decrease to shrink characters. Examples:
3F800000 = 1.0 = Normal size
40000000 = 2.0 = Double size
40800000 = 4.0 = Quadro size
3F000000 = 0.5 = Half size
3E800000 = 0.25 = Quarter size
Images: Giantesses with their hammers (captured by Link)
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Super Mario Galaxy
Made by: Nintendo
Platform: Wii
Information by Link and Y.S.
Important Info:
The data of the Rosalina Size Modifier code is stored fixed. When you enlarge her, enter a stage and
return she'll stay enlarged, so it will always apply when Rosalina appears
on-screen (even at the beginning of the game or in the outro).
USBGecko users: do not turn on this code while Rosalina is visible on screen -
once activated, never deactivate this code!
GAME ID (needed for GeckoOS)
RMGE01 - North America and Japan (NTSC)
RMGP01 - PAL regions
Rosalina Size Modifier (NTSC regions)
Press Z+Up to make her grow, Z+Down to make her shrink, Z+Right for normal
size. Size should be globally stored, meaning whenever, wherever Rosalina
appears she should be resized.
20282558 818C0038
C2282554 00000004
3D808000 398C1500
818C0000 919E0024
919E0028 919E002C
819E0000 00000000
E0000000 80008000
20001500 00000000
04001500 3F800000
E2000001 00000000
82200000 80001500
2861D342 DFF72008
86A00000 3F810000
2861D343 DFFB2004
86A00000 3F7E03F8
2861D343 DFFD2002
80000000 3F800000
E2000001 00000000
84200000 80001500
Rosalina Size Modifier (PAL regions)
Press Z+Up to make her grow, Z+Down to make her shrink, Z+Right for normal
size
20282574 818C0038
C2282570 00000004
3D808000 398C1500
818C0000 919E0024
919E0028 919E002C
819E0000 00000000
E0000000 80008000
20001500 00000000
04001500 3F800000
E2000001 00000000
82200000 80001500
2861D342 DFF72008
86A00000 3F810000
2861D343 DFFB2004
86A00000 3F7E03F8
2861D343 DFFC2002
80000000 3F800000
E2000001 00000000
84200000 80001500
Mario Size Modifier (NTSC)
48000000 806B7B40
DE000000 80008180
18000024 SSSSSSSS
20020004 00000000
E0000000 80008000
SSSSSSSS is floating point. Default value is 3F800000. Increase to make characters
bigger, or decrease to shrink characters. Examples:
3F800000 = 1.0 = Normal size
40000000 = 2.0 = Double size
3F000000 = 0.5 = Half size
3E800000 = 0.25 = Quarter size
Images: Giant Rosalina (captured by Link)
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Super Smash Bros. Melee
Made by: Nintendo/HAL Labs
Platform: GameCube
Important Info:
N/A
GAME ID (needed for GeckoOS Mod)
GALE01 - North America (NTSC)
?????? - PAL regions
Mushroom Stacker (v1.0 NTSC)
040D1244 60000000
040D1BE0 60000000
Debug Menu (v1.0 NTSC) (more
info)
024D473C 00000602
Debug Scale Modifier (v1.0 NTSC)
043F98D0 447A0000
043F98F0 447A0000
043F9910 447A0000
043F9930 447A0000
Mushroom Stacker (v1.1 NTSC)
040D1388 60000000
040D1D24 60000000
Debug Menu (v1.1 NTSC) (more
info)
024D5B9C 00000602
Debug Scale Modifier (v1.1 NTSC)
043FAA80 447A0000
043FAAA0 447A0000
043FAAC0 447A0000
043FAAE0 447A0000
Mushroom Stacker (v1.2 NTSC)
040D15FC 60000000
040D1F98 60000000
Debug Menu (v1.2 NTSC) (more
info)
024D68BC 00000602
Debug Scale Modifier (v1.2 NTSC)
043FB760 447A0000
043FB780 447A0000
043FB7A0 447A0000
043FB7C0 447A0000
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